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	<title>Comments on: Will Mars Astronauts be put in Suspended Animation for the Journey?</title>
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	<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/</link>
	<description>Space and astronomy news</description>
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		<title>By: Ben</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-31921</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sat, 06 Sep 2008 08:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-31921</guid>
		<description>What would happen when the astronauts finally woke up? Perhaps their bodies temporarily forgot how to walk (although in zero gravity, I don&#039;t know why I&#039;m bring this up), but what about if they woke up and forgot where they were, and panicked?</description>
		<content:encoded><![CDATA[<p>What would happen when the astronauts finally woke up? Perhaps their bodies temporarily forgot how to walk (although in zero gravity, I don&#039;t know why I&#039;m bring this up), but what about if they woke up and forgot where they were, and panicked?</p>
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		<title>By: Deja View</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-21341</link>
		<dc:creator>Deja View</dc:creator>
		<pubDate>Thu, 22 May 2008 17:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-21341</guid>
		<description>Haven&#039;t seen this suggestion proffered, so I&#039;ll be the first to put my neck in the noose. How about a pair of ships flying either tethered or in tandem?
 
The benefits are several:
 
     1. We can send more people. Just the sheer increase in numbers and space to move about should keep morale levels healthier than on a single-ship mission, since the crews can be rotated between ships in various combinations.  This would relieve a lot of pressure on everyone, from crewmembers to psych evaluators who must otherwise construct a crew to very close social tolerances, and possibly be forced to cut personnel with top-grade professional skills but who come up a bit short on social qualities. Just the thought that there&#039;s somewhere else one can go to if A and B are not getting along would be mighty comforting, IMHO.
 
     2. Each ship can bear a primary version of a necessary item or operation while the other ship has a more basic version. Examples: a first aid station on Ship Alpha and a more elaborate medical station on Ship Beta, extensive science lab equipment on Alpha with a back-up on Beta, etc. Food storage and preparations, life support, emergency equipment, computers, construction materials and equipment for use on arrival, can all be divided accordingly.  
 
     3. The time spent on the voyage would allow for cross-training or even holding classes, giving and receiving briefings, and formulating proposals for activities, repairs and experiments both among the crew and with Mission Control. 
 
     4. Product designs could be multi-purpose, so that in extreme situations, one ship could be cannibalized in order to make the other habitable. Even a ship that could not support life in space might still be useful after landing on Mars.
 
Obviously, such a plan would be more expensive than building and loading a single ship, but the cost of the project may not be doubled since many components would be duplicated, which could lower the unit price. 
 
I just think that the benefits outweigh the drawbacks, and the increase in the mission&#039;s success as well as the reduction in the toll taken on the crew would justify the added expense. I&#039;m sure I&#039;d feel better knowing that there was somewhere else I could go &quot;just in case.&quot;</description>
		<content:encoded><![CDATA[<p>Haven&#039;t seen this suggestion proffered, so I&#039;ll be the first to put my neck in the noose. How about a pair of ships flying either tethered or in tandem?</p>
<p>The benefits are several:</p>
<p>     1. We can send more people. Just the sheer increase in numbers and space to move about should keep morale levels healthier than on a single-ship mission, since the crews can be rotated between ships in various combinations.  This would relieve a lot of pressure on everyone, from crewmembers to psych evaluators who must otherwise construct a crew to very close social tolerances, and possibly be forced to cut personnel with top-grade professional skills but who come up a bit short on social qualities. Just the thought that there&#039;s somewhere else one can go to if A and B are not getting along would be mighty comforting, IMHO.</p>
<p>     2. Each ship can bear a primary version of a necessary item or operation while the other ship has a more basic version. Examples: a first aid station on Ship Alpha and a more elaborate medical station on Ship Beta, extensive science lab equipment on Alpha with a back-up on Beta, etc. Food storage and preparations, life support, emergency equipment, computers, construction materials and equipment for use on arrival, can all be divided accordingly.  </p>
<p>     3. The time spent on the voyage would allow for cross-training or even holding classes, giving and receiving briefings, and formulating proposals for activities, repairs and experiments both among the crew and with Mission Control. </p>
<p>     4. Product designs could be multi-purpose, so that in extreme situations, one ship could be cannibalized in order to make the other habitable. Even a ship that could not support life in space might still be useful after landing on Mars.</p>
<p>Obviously, such a plan would be more expensive than building and loading a single ship, but the cost of the project may not be doubled since many components would be duplicated, which could lower the unit price. </p>
<p>I just think that the benefits outweigh the drawbacks, and the increase in the mission&#039;s success as well as the reduction in the toll taken on the crew would justify the added expense. I&#039;m sure I&#039;d feel better knowing that there was somewhere else I could go &#034;just in case.&#034;</p>
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		<title>By: Deja View</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-20844</link>
		<dc:creator>Deja View</dc:creator>
		<pubDate>Mon, 19 May 2008 22:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-20844</guid>
		<description>Haven&#039;t seen this suggestion proffered, so I&#039;ll be the first to put my neck in the noose. How about a pair of ships flying either tethered or in tandem?
 
The benefits are several:
 
     1. We can send more people. Just the sheer increase in numbers and space to move about should keep morale levels healthier than on a single-ship mission, since the crews can be rotated between ships in various combinations.  This would relieve a lot of pressure on everyone, from crewmembers to psych evaluators who must otherwise construct a crew to very close social tolerances, and possibly be forced to cut personnel with top-grade professional skills but who come up a bit short on social qualities. Just the thought that there&#039;s somewhere else one can go to if A and B are not getting along would be mighty comforting, IMHO.
 
     2. Each ship can bear a primary version of a necessary item or operation while the other ship has a more basic version. Examples: a first aid station on Ship Alpha and a more elaborate medical station on Ship Beta, extensive science lab equipment on Alpha with a back-up on Beta, etc. Food storage and preparations, life support, emergency equipment, computers, construction materials and equipment for use on arrival, can all be divided accordingly.  
 
     3. The time spent on the voyage would allow for cross-training or even holding classes, giving and receiving briefings, and formulating proposals for activities, repairs and experiments both among the crew and with Mission Control. 
 
     4. Product designs could be multi-purpose, so that in extreme situations, one ship could be cannibalized in order to make the other habitable. Even a ship that could not support life in space might still be useful after landing on Mars.
 
Obviously, such a plan would be more expensive than building and loading a single ship, but the cost of the project may not be doubled since many components would be duplicated, which could lower the unit price. 
 
I just think that the benefits outweigh the drawbacks, and the increase in the mission&#039;s success as well as the reduction in the toll taken on the crew would justify the added expense. I know I&#039;d feel better knowing that there was somewhere else I could go &quot;just in case.&quot;</description>
		<content:encoded><![CDATA[<p>Haven&#039;t seen this suggestion proffered, so I&#039;ll be the first to put my neck in the noose. How about a pair of ships flying either tethered or in tandem?</p>
<p>The benefits are several:</p>
<p>     1. We can send more people. Just the sheer increase in numbers and space to move about should keep morale levels healthier than on a single-ship mission, since the crews can be rotated between ships in various combinations.  This would relieve a lot of pressure on everyone, from crewmembers to psych evaluators who must otherwise construct a crew to very close social tolerances, and possibly be forced to cut personnel with top-grade professional skills but who come up a bit short on social qualities. Just the thought that there&#039;s somewhere else one can go to if A and B are not getting along would be mighty comforting, IMHO.</p>
<p>     2. Each ship can bear a primary version of a necessary item or operation while the other ship has a more basic version. Examples: a first aid station on Ship Alpha and a more elaborate medical station on Ship Beta, extensive science lab equipment on Alpha with a back-up on Beta, etc. Food storage and preparations, life support, emergency equipment, computers, construction materials and equipment for use on arrival, can all be divided accordingly.  </p>
<p>     3. The time spent on the voyage would allow for cross-training or even holding classes, giving and receiving briefings, and formulating proposals for activities, repairs and experiments both among the crew and with Mission Control. </p>
<p>     4. Product designs could be multi-purpose, so that in extreme situations, one ship could be cannibalized in order to make the other habitable. Even a ship that could not support life in space might still be useful after landing on Mars.</p>
<p>Obviously, such a plan would be more expensive than building and loading a single ship, but the cost of the project may not be doubled since many components would be duplicated, which could lower the unit price. </p>
<p>I just think that the benefits outweigh the drawbacks, and the increase in the mission&#039;s success as well as the reduction in the toll taken on the crew would justify the added expense. I know I&#039;d feel better knowing that there was somewhere else I could go &#034;just in case.&#034;</p>
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		<title>By: Eric Conrad</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-20339</link>
		<dc:creator>Eric Conrad</dc:creator>
		<pubDate>Tue, 13 May 2008 22:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-20339</guid>
		<description>I don&#039;t see how to edit, but here&#039;s another thought...

Yes, BEING on Mars or the Moon is a much better experience than seeing it in VR.  But if there is a probe that could give us the VR, imagine the PR for that!  Imagine that you could have Neil Armstrong&#039;s view when he put his foot down on the surface.  Feel the lunar dust, grip the ladder, and see what he saw.  Maybe not as inspiring, but definately a way to engage the public.

On the other hand, we can probably do all of that programming without actually going there.  sigh</description>
		<content:encoded><![CDATA[<p>I don&#039;t see how to edit, but here&#039;s another thought&#8230;</p>
<p>Yes, BEING on Mars or the Moon is a much better experience than seeing it in VR.  But if there is a probe that could give us the VR, imagine the PR for that!  Imagine that you could have Neil Armstrong&#039;s view when he put his foot down on the surface.  Feel the lunar dust, grip the ladder, and see what he saw.  Maybe not as inspiring, but definately a way to engage the public.</p>
<p>On the other hand, we can probably do all of that programming without actually going there.  sigh</p>
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		<title>By: Eric Conrad</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-20337</link>
		<dc:creator>Eric Conrad</dc:creator>
		<pubDate>Tue, 13 May 2008 22:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-20337</guid>
		<description>&quot;But with future virtual realities being no doubt super-realistic, humans might get to experience something very close to what the computers send back as sensory data.&quot;

OMG, that&#039;s a beautiful thought.  I love the idea.  Talk about bringing the universe to the masses!!!</description>
		<content:encoded><![CDATA[<p>&#034;But with future virtual realities being no doubt super-realistic, humans might get to experience something very close to what the computers send back as sensory data.&#034;</p>
<p>OMG, that&#039;s a beautiful thought.  I love the idea.  Talk about bringing the universe to the masses!!!</p>
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		<title>By: Ian O'Neill</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-20060</link>
		<dc:creator>Ian O'Neill</dc:creator>
		<pubDate>Fri, 09 May 2008 17:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-20060</guid>
		<description>I love Josh&#039;s solution - When I think about it, I lost 5 months of university to Zelda and more recently several weeks to Grand Theft Auto... A trek to Mars would be the perfect change to get some gaming time it... I hear the new GTA is good, I&#039;ll sign up for the trip! :D

Cheers, Ian</description>
		<content:encoded><![CDATA[<p>I love Josh&#039;s solution &#8211; When I think about it, I lost 5 months of university to Zelda and more recently several weeks to Grand Theft Auto&#8230; A trek to Mars would be the perfect change to get some gaming time it&#8230; I hear the new GTA is good, I&#039;ll sign up for the trip! <img src='http://www.universetoday.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Cheers, Ian</p>
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		<title>By: alphonso richardson</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-20014</link>
		<dc:creator>alphonso richardson</dc:creator>
		<pubDate>Fri, 09 May 2008 12:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-20014</guid>
		<description>Download memories?
We don&#039;t even know how the damn brain works, never mind uploading memories/personalities.
(I&#039;m scared Dave........)
What would happen to the brain banyway in suspended animation? No offence, but I&#039;d like to think the human brain is (slightly) more complex than a rodent&#039;s (or at least have major differences), but it&#039;s a good place to start......</description>
		<content:encoded><![CDATA[<p>Download memories?<br />
We don&#039;t even know how the damn brain works, never mind uploading memories/personalities.<br />
(I&#039;m scared Dave&#8230;&#8230;..)<br />
What would happen to the brain banyway in suspended animation? No offence, but I&#039;d like to think the human brain is (slightly) more complex than a rodent&#039;s (or at least have major differences), but it&#039;s a good place to start&#8230;&#8230;</p>
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		<title>By: Josh</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-19965</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 08 May 2008 23:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19965</guid>
		<description>No problem.  When Halo 3 came out, I sat on my butt for 6 months easy.  We just need NASA to develop bigger and better video games.  :)</description>
		<content:encoded><![CDATA[<p>No problem.  When Halo 3 came out, I sat on my butt for 6 months easy.  We just need NASA to develop bigger and better video games.  <img src='http://www.universetoday.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mike</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-19936</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 08 May 2008 18:15:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19936</guid>
		<description>Traditional wisdom says Randy is right on but how are the astronauts natural H2S emissions filtered from their environment.?   I and my hunting party will never forget a aftermath of a chile supper.  The dilemma was whether to remain in the van or to spend the night in the -20 degree outdoors.</description>
		<content:encoded><![CDATA[<p>Traditional wisdom says Randy is right on but how are the astronauts natural H2S emissions filtered from their environment.?   I and my hunting party will never forget a aftermath of a chile supper.  The dilemma was whether to remain in the van or to spend the night in the -20 degree outdoors.</p>
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		<title>By: Silver Thread</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-19868</link>
		<dc:creator>Silver Thread</dc:creator>
		<pubDate>Wed, 07 May 2008 22:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19868</guid>
		<description>A high speed connection and access to the internet seems like a reasonable way to while away the hours.  

Up to a year at a time is spent on a Navy vessel during an expeditionary cruise. That time is primarily filled with performing maintenance and drilling for various emergency scenarios. 

Granted there is the occasional interlude in the form of a Port Call which really makes a monumental difference but I think the key to avoiding a lot of the personality issues is to keep everyone focused on their goal and prevent too much free time from finding it&#039;s way onto the schedule. 

I also agree with the Idea Bob put forth. I know Engineers roll their eyes and clutch their protractors in tense anger when people talk about it, but honestly a sizable ship, makes more sense to me, and as Al Hall mentioned, this thing needs to be Fast.</description>
		<content:encoded><![CDATA[<p>A high speed connection and access to the internet seems like a reasonable way to while away the hours.  </p>
<p>Up to a year at a time is spent on a Navy vessel during an expeditionary cruise. That time is primarily filled with performing maintenance and drilling for various emergency scenarios. </p>
<p>Granted there is the occasional interlude in the form of a Port Call which really makes a monumental difference but I think the key to avoiding a lot of the personality issues is to keep everyone focused on their goal and prevent too much free time from finding it&#039;s way onto the schedule. </p>
<p>I also agree with the Idea Bob put forth. I know Engineers roll their eyes and clutch their protractors in tense anger when people talk about it, but honestly a sizable ship, makes more sense to me, and as Al Hall mentioned, this thing needs to be Fast.</p>
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		<title>By: Molecular</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-19844</link>
		<dc:creator>Molecular</dc:creator>
		<pubDate>Wed, 07 May 2008 19:08:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19844</guid>
		<description>I think, perhaps, the MOST artistic people could provide an answer to the kinds of problems that might face these astronauts best. People who can spend very LONG hours out of a day, for days on end without worry of the passage of time, until the boss, to their surprise, says that their work-day is now done. 

There is something about the human mind, that, in some sense, can be distracted away from such mundane things that would normally cause the average person to go psycho within a short span of time. Provided that the settings, or, atmosphere is right, just as people who enjoy their careers to the point where they don&#039;t even consider it work, these somewhat long journeys in space should not be of any alarm from a psychological aspect.</description>
		<content:encoded><![CDATA[<p>I think, perhaps, the MOST artistic people could provide an answer to the kinds of problems that might face these astronauts best. People who can spend very LONG hours out of a day, for days on end without worry of the passage of time, until the boss, to their surprise, says that their work-day is now done. </p>
<p>There is something about the human mind, that, in some sense, can be distracted away from such mundane things that would normally cause the average person to go psycho within a short span of time. Provided that the settings, or, atmosphere is right, just as people who enjoy their careers to the point where they don&#039;t even consider it work, these somewhat long journeys in space should not be of any alarm from a psychological aspect.</p>
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		<title>By: KC</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-19834</link>
		<dc:creator>KC</dc:creator>
		<pubDate>Wed, 07 May 2008 17:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19834</guid>
		<description>Imagine the state of future colonies populated by the offspring of early pioneers selected for their ability to get along with others.  Later travelers with greater personality diversity might find them unbearable.</description>
		<content:encoded><![CDATA[<p>Imagine the state of future colonies populated by the offspring of early pioneers selected for their ability to get along with others.  Later travelers with greater personality diversity might find them unbearable.</p>
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		<title>By: randy</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-2/#comment-19831</link>
		<dc:creator>randy</dc:creator>
		<pubDate>Wed, 07 May 2008 16:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19831</guid>
		<description>hydrogen sulfide is poison and has been compared to syonide
    * 0.0047 ppm is the recognition threshold, the concentration at which 50% of humans can detect the characteristic odor of hydrogen sulfide [3], normally described as resembling &quot;a rotten egg&quot;.
    * 10-20 ppm is the borderline concentration for eye irritation.
    * 50-100 ppm leads to eye damage.
    * At 150-250 ppm the olfactory nerve is paralyzed after a few inhalations, and the sense of smell disappears, often together with awareness of danger,
    * 320-530 ppm leads to pulmonary edema with the possibility of death.
    * 530-1000 ppm causes strong stimulation of the central nervous system and rapid breathing, leading to loss of breathing;
          o 800 ppm is the lethal concentration for 50% of humans for 5 minutes exposure(LC50).
    * Concentrations over 1000 ppm cause immediate collapse with loss of breathing, even after inhalation of a single breath.

A practical test used in the oilfield industry to determine whether someone requires overnight observation for pulmonary edema is the knee test: if a worker that gets &quot;gassed&quot; loses his balance and at least one knee touches the ground, the dose was high enough to cause pulmonary edema.

[edit]</description>
		<content:encoded><![CDATA[<p>hydrogen sulfide is poison and has been compared to syonide<br />
    * 0.0047 ppm is the recognition threshold, the concentration at which 50% of humans can detect the characteristic odor of hydrogen sulfide [3], normally described as resembling &#034;a rotten egg&#034;.<br />
    * 10-20 ppm is the borderline concentration for eye irritation.<br />
    * 50-100 ppm leads to eye damage.<br />
    * At 150-250 ppm the olfactory nerve is paralyzed after a few inhalations, and the sense of smell disappears, often together with awareness of danger,<br />
    * 320-530 ppm leads to pulmonary edema with the possibility of death.<br />
    * 530-1000 ppm causes strong stimulation of the central nervous system and rapid breathing, leading to loss of breathing;<br />
          o 800 ppm is the lethal concentration for 50% of humans for 5 minutes exposure(LC50).<br />
    * Concentrations over 1000 ppm cause immediate collapse with loss of breathing, even after inhalation of a single breath.</p>
<p>A practical test used in the oilfield industry to determine whether someone requires overnight observation for pulmonary edema is the knee test: if a worker that gets &#034;gassed&#034; loses his balance and at least one knee touches the ground, the dose was high enough to cause pulmonary edema.</p>
<p>[edit]</p>
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		<title>By: randy</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19830</link>
		<dc:creator>randy</dc:creator>
		<pubDate>Wed, 07 May 2008 16:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19830</guid>
		<description>hydrogen sulfite is poison to people at low parts per million very low it causes central nerves dammage</description>
		<content:encoded><![CDATA[<p>hydrogen sulfite is poison to people at low parts per million very low it causes central nerves dammage</p>
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		<title>By: David</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19825</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 07 May 2008 15:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19825</guid>
		<description>Until we solve the problem of our limitations existing in 3 dimensions, we will not travel very far.  I am weary of discussing space travel from purely a propulsion-driven mindset.  String theory holds the mathematical promise that interdimensional travel is possible.  It is virtually impractical to travel anywhere other than maybe the moon.</description>
		<content:encoded><![CDATA[<p>Until we solve the problem of our limitations existing in 3 dimensions, we will not travel very far.  I am weary of discussing space travel from purely a propulsion-driven mindset.  String theory holds the mathematical promise that interdimensional travel is possible.  It is virtually impractical to travel anywhere other than maybe the moon.</p>
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		<title>By: Bob</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19818</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Wed, 07 May 2008 14:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19818</guid>
		<description>Why wont anyone use Nuclear propulsion the way it could be.   We use it on navy ships and subs. If we can fit one on a sub, we could put one on the equivalent of a space sub.... not much different... both are self contained life support vehicles which operate in conditions which would kill its passengers.   A sub keep the crushing water pressure out, the space sub would keep the vacuum out.   If we were to replicate that in space, it would haul A_S.  Instead of using ions which have ridiculously little thrust, we could keep the petal to the metal and achieve speeds in the 100,000s of thousands or even a millions miles per hour.  It would require very little fuel weight and would be a nearly limitless supply of major thrust.  The problem is obviously building a reactor in space.    We have the technology but I don&#039;t think the general public would go for launching reactor grade nuclear material in the event of catastrophic Colombia take off.  This could be easily contained with the right container however.  Although voyager is powered by a low grade radioactive isotope and is only powered by their decay rate energy, which isn&#039;t much. 

If we really want to get somewhere, Nasa needs to &quot;man up&quot; and harness what we know as the most powerful energy source on earth.  

In for a penny, in for a pound...  Go big or go home....

Thats my two cents....</description>
		<content:encoded><![CDATA[<p>Why wont anyone use Nuclear propulsion the way it could be.   We use it on navy ships and subs. If we can fit one on a sub, we could put one on the equivalent of a space sub&#8230;. not much different&#8230; both are self contained life support vehicles which operate in conditions which would kill its passengers.   A sub keep the crushing water pressure out, the space sub would keep the vacuum out.   If we were to replicate that in space, it would haul A_S.  Instead of using ions which have ridiculously little thrust, we could keep the petal to the metal and achieve speeds in the 100,000s of thousands or even a millions miles per hour.  It would require very little fuel weight and would be a nearly limitless supply of major thrust.  The problem is obviously building a reactor in space.    We have the technology but I don&#039;t think the general public would go for launching reactor grade nuclear material in the event of catastrophic Colombia take off.  This could be easily contained with the right container however.  Although voyager is powered by a low grade radioactive isotope and is only powered by their decay rate energy, which isn&#039;t much. </p>
<p>If we really want to get somewhere, Nasa needs to &#034;man up&#034; and harness what we know as the most powerful energy source on earth.  </p>
<p>In for a penny, in for a pound&#8230;  Go big or go home&#8230;.</p>
<p>Thats my two cents&#8230;.</p>
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		<title>By: LLDIAZ</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19814</link>
		<dc:creator>LLDIAZ</dc:creator>
		<pubDate>Wed, 07 May 2008 13:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19814</guid>
		<description>This idea stinks don&#039;t like it, raises too many questions. What if there were a baseball size meteor and it struck at moments notice it would take about an hour for every one to realize what happenend and by that time it  would be too late. I&#039;m sorry but I believe the last thing an astronaut wants to feel during an emergency is groggy.</description>
		<content:encoded><![CDATA[<p>This idea stinks don&#039;t like it, raises too many questions. What if there were a baseball size meteor and it struck at moments notice it would take about an hour for every one to realize what happenend and by that time it  would be too late. I&#039;m sorry but I believe the last thing an astronaut wants to feel during an emergency is groggy.</p>
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		<title>By: Dark Gnat</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19811</link>
		<dc:creator>Dark Gnat</dc:creator>
		<pubDate>Wed, 07 May 2008 13:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19811</guid>
		<description>Hmm, just imagine feeding the crew beans and hard boiled eggs.  

Although, I certainly wouldn&#039;t want to breath that!</description>
		<content:encoded><![CDATA[<p>Hmm, just imagine feeding the crew beans and hard boiled eggs.  </p>
<p>Although, I certainly wouldn&#039;t want to breath that!</p>
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		<title>By: Ben</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19804</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 07 May 2008 09:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19804</guid>
		<description>Muscle atrophy could be dealt with by exercising the muscles electronically. My main gripe is that H2S is pretty poisonous. (Wikipedia:)

    * 0.0047 ppm is the recognition threshold, the concentration at which 50% of humans can detect the characteristic odor of hydrogen sulfide [3], normally described as resembling &quot;a rotten egg&quot;.
    * 10-20 ppm is the borderline concentration for eye irritation.
    * 50-100 ppm leads to eye damage.
    * At 150-250 ppm the olfactory nerve is paralyzed after a few inhalations, and the sense of smell disappears, often together with awareness of danger,
    * 320-530 ppm leads to pulmonary edema with the possibility of death.
    * 530-1000 ppm causes strong stimulation of the central nervous system and rapid breathing, leading to loss of breathing;
          o 800 ppm is the lethal concentration for 50% of humans for 5 minutes exposure(LC50).
    * Concentrations over 1000 ppm cause immediate collapse with loss of breathing, even after inhalation of a single breath.

So how much would be required for this hibernation? Even if the people survived it they would certainly loose the ability to smell, possibly blindness.</description>
		<content:encoded><![CDATA[<p>Muscle atrophy could be dealt with by exercising the muscles electronically. My main gripe is that H2S is pretty poisonous. (Wikipedia:)</p>
<p>    * 0.0047 ppm is the recognition threshold, the concentration at which 50% of humans can detect the characteristic odor of hydrogen sulfide [3], normally described as resembling &#034;a rotten egg&#034;.<br />
    * 10-20 ppm is the borderline concentration for eye irritation.<br />
    * 50-100 ppm leads to eye damage.<br />
    * At 150-250 ppm the olfactory nerve is paralyzed after a few inhalations, and the sense of smell disappears, often together with awareness of danger,<br />
    * 320-530 ppm leads to pulmonary edema with the possibility of death.<br />
    * 530-1000 ppm causes strong stimulation of the central nervous system and rapid breathing, leading to loss of breathing;<br />
          o 800 ppm is the lethal concentration for 50% of humans for 5 minutes exposure(LC50).<br />
    * Concentrations over 1000 ppm cause immediate collapse with loss of breathing, even after inhalation of a single breath.</p>
<p>So how much would be required for this hibernation? Even if the people survived it they would certainly loose the ability to smell, possibly blindness.</p>
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		<title>By: Graham</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19797</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Wed, 07 May 2008 07:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19797</guid>
		<description>Just to pour a gentle shower on this parade:
As I understand it, hydrogen sulphide is a cytochrome oxidase inhibitor so despite there being oxygen in the blood stream and tissues, it is unavailable for cellular respiration. Rather like taking cyanide then. I don&#039;t think I&#039;ll volunteer fro this process.</description>
		<content:encoded><![CDATA[<p>Just to pour a gentle shower on this parade:<br />
As I understand it, hydrogen sulphide is a cytochrome oxidase inhibitor so despite there being oxygen in the blood stream and tissues, it is unavailable for cellular respiration. Rather like taking cyanide then. I don&#039;t think I&#039;ll volunteer fro this process.</p>
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		<title>By: PrimaCausa</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19795</link>
		<dc:creator>PrimaCausa</dc:creator>
		<pubDate>Wed, 07 May 2008 07:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19795</guid>
		<description>@Rob: &quot;Biological beings just aren&#039;t built for space travel&quot; - 
I agree. No, we are not &quot;built&quot; for anything but survival in a rather narrowly defined area, ie the African savannah. However, we have done rather well in quite uncomfortable environments such as the nastier parts of Alaska and Greenland, and we have gone to places so remote no one could imagine they even exist, such as the Easter Islands. And we&#039;ve done that hundreds, if not thousands of years ago. 
No virtual reality will ever evoke the emotions the first human will experience  when she or he watches a sunset on Mars, and no VR can ever match the feeling of accomplishment the first human ever to have climbed Olympus Mons will have.
These will be very precious moments for our species! 
And frankly, I prefer hearing &quot;one small step&quot;, knowing that it was actually uttered by one of my kind, to witnessing in VR... well, just about anything, however cool it may seem.</description>
		<content:encoded><![CDATA[<p>@Rob: &#034;Biological beings just aren&#039;t built for space travel&#034; &#8211;<br />
I agree. No, we are not &#034;built&#034; for anything but survival in a rather narrowly defined area, ie the African savannah. However, we have done rather well in quite uncomfortable environments such as the nastier parts of Alaska and Greenland, and we have gone to places so remote no one could imagine they even exist, such as the Easter Islands. And we&#039;ve done that hundreds, if not thousands of years ago.<br />
No virtual reality will ever evoke the emotions the first human will experience  when she or he watches a sunset on Mars, and no VR can ever match the feeling of accomplishment the first human ever to have climbed Olympus Mons will have.<br />
These will be very precious moments for our species!<br />
And frankly, I prefer hearing &#034;one small step&#034;, knowing that it was actually uttered by one of my kind, to witnessing in VR&#8230; well, just about anything, however cool it may seem.</p>
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		<title>By: Derek Mathias</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19794</link>
		<dc:creator>Derek Mathias</dc:creator>
		<pubDate>Wed, 07 May 2008 06:49:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19794</guid>
		<description>Ding, ding, ding, we have a winner! AJames, that&#039;s exactly the path that makes the most sense. 

By 2020 we should have the computing hardware necessary to reproduce the complexity of the human brain. It may take a little longer to reverse engineer the human brain, and a little longer than that to make a copy of a particular human&#039;s brain. 

So by 2030 or so, it should be possible to send machines that are psychologically human but with the relatively low life support system requirements of machines. 

Switch the brains off and send them on their voyage in a package small enough that we could send with even today&#039;s technology, and it won&#039;t matter how long the trip takes. Boot them up upon arrival and let them go to work. 

Of course, by that point we should have pretty mature nanotech going, so constructing a return vessel should be doable. 

OTOH, why bother? Just beam the brain&#039;s pattern in a data stream back to Earth to upload into a computer/robotic architecture. Yup, return trip at the speed of light. Teleportation for the real world. Well...the real world of a few decades from now.</description>
		<content:encoded><![CDATA[<p>Ding, ding, ding, we have a winner! AJames, that&#039;s exactly the path that makes the most sense. </p>
<p>By 2020 we should have the computing hardware necessary to reproduce the complexity of the human brain. It may take a little longer to reverse engineer the human brain, and a little longer than that to make a copy of a particular human&#039;s brain. </p>
<p>So by 2030 or so, it should be possible to send machines that are psychologically human but with the relatively low life support system requirements of machines. </p>
<p>Switch the brains off and send them on their voyage in a package small enough that we could send with even today&#039;s technology, and it won&#039;t matter how long the trip takes. Boot them up upon arrival and let them go to work. </p>
<p>Of course, by that point we should have pretty mature nanotech going, so constructing a return vessel should be doable. </p>
<p>OTOH, why bother? Just beam the brain&#039;s pattern in a data stream back to Earth to upload into a computer/robotic architecture. Yup, return trip at the speed of light. Teleportation for the real world. Well&#8230;the real world of a few decades from now.</p>
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		<title>By: Rob</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19789</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Wed, 07 May 2008 04:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19789</guid>
		<description>I&#039;m of the opinion that when AI really takes off in the next 20+ years that future long-distance astronauts will be computers. Biological beings just aren&#039;t built for space travel. 

But with future virtual realities being no doubt super-realistic, humans might get to experience something very close to what the computers send back as sensory data.</description>
		<content:encoded><![CDATA[<p>I&#039;m of the opinion that when AI really takes off in the next 20+ years that future long-distance astronauts will be computers. Biological beings just aren&#039;t built for space travel. </p>
<p>But with future virtual realities being no doubt super-realistic, humans might get to experience something very close to what the computers send back as sensory data.</p>
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		<title>By: Al Hall</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19788</link>
		<dc:creator>Al Hall</dc:creator>
		<pubDate>Wed, 07 May 2008 04:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19788</guid>
		<description>AJames,

You&#039;re right........... That is a wild thought......... :-)</description>
		<content:encoded><![CDATA[<p>AJames,</p>
<p>You&#039;re right&#8230;&#8230;&#8230;.. That is a wild thought&#8230;&#8230;&#8230; <img src='http://www.universetoday.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: PrimaCausa</title>
		<link>http://www.universetoday.com/2008/05/06/will-mars-astronauts-be-put-in-suspended-animation-for-the-journey/comment-page-1/#comment-19784</link>
		<dc:creator>PrimaCausa</dc:creator>
		<pubDate>Wed, 07 May 2008 04:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.universetoday.com/?p=14099#comment-19784</guid>
		<description>The trip to Mars will be quite a long one, and we will face a number of problems for the crew on the ship. Exposure to radiation, for one thing. But being with the same people in a confined space for a couple of months is the least of our problems.
People manage to get along in prisons and in poor families (yes, in our beautiful world  we can think up missions to Mars, and yet there are still tens of millions who share the same sleeping rooms with their great-grandmothers), without getting at each others&#039; throats.
If we can bring up the funds to send a crew to Mars, we should also be able to provide them with enough leisure time and, most importantly, room to get out of each others&#039; way. Put in a Playstation and a broadband internet access, and the couple of months even a low-energy transfer to Mars takes will go by in a whizz.
Besides, wouldn&#039;t the crew on our ship be hand-picked for not going psycho after a couple of weeks, and wouldn&#039;t Ground Control do their best to keep them busy?</description>
		<content:encoded><![CDATA[<p>The trip to Mars will be quite a long one, and we will face a number of problems for the crew on the ship. Exposure to radiation, for one thing. But being with the same people in a confined space for a couple of months is the least of our problems.<br />
People manage to get along in prisons and in poor families (yes, in our beautiful world  we can think up missions to Mars, and yet there are still tens of millions who share the same sleeping rooms with their great-grandmothers), without getting at each others&#039; throats.<br />
If we can bring up the funds to send a crew to Mars, we should also be able to provide them with enough leisure time and, most importantly, room to get out of each others&#039; way. Put in a Playstation and a broadband internet access, and the couple of months even a low-energy transfer to Mars takes will go by in a whizz.<br />
Besides, wouldn&#039;t the crew on our ship be hand-picked for not going psycho after a couple of weeks, and wouldn&#039;t Ground Control do their best to keep them busy?</p>
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